Showing posts with label cell phone tours. Show all posts
Showing posts with label cell phone tours. Show all posts

Saturday, June 9, 2012

Try this tour: Minnesota's Dakota War

While the Civil War sesquicentennial gets a ton of attention (and a bunch of great tours) this year, here in Minnesota we're also marking the 150th anniversary of the U.S.-Dakota War -- a conflict that led to the largest mass-execution in U.S. history. The war took place across a broad swath of the Minnesota River valley in the summer of 1862 and evidence of it has mostly disappeared.

U.S.-Dakota War audio tour stops along Minnesota River
Valley Scenic Byway.  (from MNHS)
The Minnesota Historical Society just launched a cell phone tour that brings the stories of the war and the tumultuous years around it to life in places all over the valley -- like St. Peter, New Ulm, the Lower Sioux Agency and Montevideo. It's a good example of an effective scenic byway tour -- letting a story unfold as the miles pass by -- and I'm excited to drive a big chunk of the route next weekend. I'll post a review when I'm done, but I can already tell that MNHS makes wide use of their extensive oral history collection. Placecasting is an excellent way to unlock the unique insight of those dusty old tapes.

In the meantime, here's the map. The brochure (.pdf link) that accompanies it is also a good thumbnail overview of the war. No map is really necessary though: call 1-888-601-3013 to sample the tour. Use #01 for the overview.


Tuesday, September 15, 2009

More from Cleveland: Crittercasting

After posting a maybe less-than-flattering video about Cleveland a few days ago, I'm pleased to say there is positive placecasting going on in the Forest City, too (seriously, that's an actual Cleveland nickname).


The Cleveland Metroparks Zoo just announced its new cell phone audio tour is live and ready to take your call as you wait for that critter over there to wake up. Like most museum tours, it's not really a tour at all, just a series of sign posts telling you which number to punch into your phone. There are 33 stops at the moment (according to this press release), though the medium is inherently expandable.

Though I'm not in Cleveland at the moment, I dialed the number while watching my own cat sleep. After a quick welcome and not-so-quick advertisement for a local cell phone company, I was asked to entering a stop number. I chose the numbers at random because I can't find a list of the stops anywhere -- including the zoo Web site, which makes no mention of the audio tour at all (but why should it if its meant to be listened to on-site?). The items I heard were interesting, brief and specific to the animal or building at that location. Each tells a story -- why the animal is endangered, or how it is cared for by vets -- that was concise and didn't seem likely to duplicate the signs around the exhibit. One stop I heard even featured a zoo employee talking about her favorite memory of a given zoo building -- a nice, genuine touch. My cat, by the way, remained asleep throughout.

The main presenter is a voice actor who is full of energy. But my main beef with this project is that he seems to make up a new cartoonish voice for each stop along the way. I found most of these phony accents to be over-the-top and distracting from what were otherwise decent scripts with good information. Maybe these voices are meant to engage kids...but without any sort of character development (and who has time for that?), they just seem random and unnecessary.

Fortunately, most tracks invite feedback from the listener, telling them to press a button to leave just this kind of comment. This acknowledges the new and experimental nature of the project, and also made use of the dynamic possibilities of the cell phone medium, which got me thinking...

Cell phone tours have the obvious disadvantage of poor audio quality (compared to podcasts delivered on mp3 players) and air-time charges. But they hold a distinct advantage in their ability to be updated quickly and universally. Indeed, the zoo's marketing manager, SueAllen, told the Plain Dealer newspaper, "these can change on a daily basis." And you can understand why this is important to a zoo, where exhibits are changing all the time based on the weather and the health of the animals (this isn't so much a problem in art museums where the sculptures rarely have to visit the vet). A change to any stop on cell phone tour will be realized by every single visitor who calls the number after the change is made. In contrast, any site trying to dynamically update podcasts that users download ahead of time will face problems with all the "stale" versions already downloaded.

Another very slick feature of the Cleveland zoo cell phone tour is the option to see behind-the-scenes video. At stop number three, the narrator (in an inexplicably German accent) told me to press the * button to receive a text message link to a video of a gorilla getting an ultra sound. It worked like a charm. A few seconds later, I was watching a YouTube video of this remarkable procedure on my iPhone. This is truly value-added content and the possibilities for placecasting are magnificent.

While I still think clear-crafted audio is the key to placecasting success, optional video can allow visitors into places they'd never get to see otherwise. Guide By Cell is the production company behind this project. It caters to non-profits and seems to have a lot of tricks up its sleeve.

If you know of other zoo audio tours, please let me know.

Wednesday, August 26, 2009

More Mississippi: River walking tour in the Quad Cities

Cities up and down the Mississippi River are re-embracing their riverfronts for tourism and business. I just found a nice walking/biking tour of the river in the Quad Cities. (Quick, can you name all four...??)
The folks at RiverAction do a lot of education and programming along the river here and they've put together a cell phone tour that takes you on a loop from Davenport, Iowa to Rock Island, Illinois and back, starting at the famous Arsenal Island. (If you want to see Moline and Bettendorf, you'll have to head upstream on your own.) According to a rough Google Map I made, the full tour route is about 3 miles. A printable map of the route is available here.

But there's no need to do this tour in the order from start to finish. Each stop gives information about a couple of the sites nearby (the clocktower on the island, the lock & dam, the Rock Island Line railroad -- even a stop on Main Street), but it weaves no larger narrative from stop to stop.

I appreciate that you can spontaniously take the tour with your cell phone when you see the signs on-site, but that you can ALSO download MP3s of the tour stops before you go and listen on your iPod. As more and more organizations turn to cell phone tours, the smart ones are posting the audio on-line as well. It's strange that the MP3s in this case are still just telephone-quality audio, but the content is just voice reading a script, so fidelity isn't critical to the experience.

I listened to a few of the stops on this tour and was impressed with the breadth of information -- from history to architecture to the environment. Stop #1, for example, talks about the history of iconic clock tower on Arsenal Island, but also includes information about an eco-friendly parking lot nearby. The tour stops are heavy on superlatives (the first..., the biggest..., the most...) and statistics without always putting them in context. It also often fails to take advantage of the fact that it knows exactly where its listeners are standing. There isn't much "look at this...", "you'll notice that...," or "now turn around to see...". These kinds of devices are really engaging to users and are a unique advantage placecasting has over broadcasting.

I spend a fair amount of time in Iowa, and I look forward to getting to the Quad cities to enjoy this good tour on-site.

Link to the Quad Cities Riverway Audio tour